New Saitek Cessna Yoke
Configuring the Saitek Pro Cessna Rudder Pedals in X-PlaneThe Saitek Pro Cessna rudder pedals and the other Cessna components can be configured inside X-Plane. The first time you connect the Cessna Pro Flight hardware to X-Plane, X-Plane will ask you to calibrate the units. It may take some work to plan the FSX or Windows X-Plane profile, but the benefit is that you will be able to use every button, switch, etc.
These who have CH Flight Sim yoke, CH rudder pedals, Saitek TPM quadrant and a stack of GoFlight modules to use with X-Plane mad catz saitek pro flight cessna rudder pedals for immersive flying experience may feel something is missing. Some who had been not sure if they would appreciate using the pedals, ended up loving them within the initial 10 minutes of flying in X-Plane.
Pro Flight Cessna hardware is not marketed particularly for FSX and FS2004, but also X-Plane, Lock-on two, Black Shark, Falcon four, real globe flight schools and now Flight. The X-Plan manual describes how you should assign X-Plane functions to your yoke, throttle quadrant and rudder pedals.
The equipment is compatible with Most Significant Flying Games, which includes Microsoft Flight Simulator X Microsoft Flight Simulator 2004 X-Plane Lock-On 2 Black Shark Falcon 4 Method. If the axis are currently calibrated and you could fly with basic flight controls, you may want to assign much more X-Plane functions to the joystick and/or throttle unit buttons, switches, sliders etc.
After initially plugging it in and opening X-Plane, the simulator software instantly recognize new controls and the user will be in a position to assign functions for all of the movements. Then FSX and/or X-Plane will nonetheless recognize the controllers and utilizing the FSX calibration menu or, for X-Plane, the Joystick & Equipment. You will usually able to program each button and/or switch, but with some limitations.
One thing I would like to highlight is that during the initial movements of the throttle quadrant handles, yoke, trim wheel and pedals, only fundamental movements - roll and pitch - are detected by X-Plane.
Once you have assigned one, two, three or much more X-Plane functions to switches, buttons etc., they are kept in the X-Plane memory. This means, when you shut down X-Plane, disconnect the yoke from your Mac and start X-Plane, nothing occurs with these settings.
If X-Plane is up and running, move your mouse to the leading of the X-Plane window, and choose from menu Settings Joystick & Equipment.